from Vigilant Citizen:
Supposedly found on the Dark Web, “Sad Satan” is a creepy video game that has been mystifying players since 2015. Exactly 10 years later, the mystery remains whole: Who made this thing and what does its symbolism mean? The horrifying truth: It is about Satanic Ritual Abuse.
Sad Satan was discovered in 2015 by a YouTube channel called Obscure Horror Games. Claiming that a subscriber sent him a link to download the game from the Dark Web, the channel’s owner posted five videos of gameplay. The shock was immediate, and the videos went instantly viral. Despite its amateurish appearance, the game terrified viewers who wondered if there was more to it than meets the eye.
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The dark aura surrounding the game only intensified when the owner of Obscure Horror Games claimed, in an interview with Kotaku, that playing Sad Satan caused his computer to behave bizarrely.
“It was getting a bit strange…a note pad file that went along with the game kept appearing on my desktop each time I played the game with some gibberish messages,” Jamie wrote on the first video’s YouTube description. I asked for proof, but couldn’t get any.
“I unfortunately have no screenshots of the notepad files,” Jamie told me. “They were genuinely gibberish text. It didn’t seem to be in any language, just symbols and numbers really. I did notice 666 a few times, which fits I guess, considering the title of the game.”
The supposed creator of the game, a mysterious Dark Web dweller only known as ZK, was known for posting bizarre, rambling posts mixed with satanic messages on an undisclosed “all-purpose” forum. This interview only led to more questions: Who made Sad Satan? What is it trying to say? Is there a nefarious purpose behind it?
Over ten years later, none of these questions had been answered satisfactorily, and none of the multiple theories surrounding it had been proved (or disproved) conclusively.
However, to those who understand the symbolism found in this game, one fact is rather obvious: Sad Satan clearly alludes to the systematic abuse of children at the hands of powerful people. It might even point to Satanic Ritual Abuse (SRA), Monarch mind control, and other horrific deeds perpetrated by the occult elite.
Through a series of bizarre and often unsettling images and sounds, the game points to numerous real-life rabbit holes that beg to be investigated. Once pieced together, these elements create a terrifying narrative … because it is based on real life.
With that being said, those who analyzed the game still cannot grasp its true intent. Does the game condemn Satanic Ritual Abuse or does it, in a sick way, glorify it? Many questions were asked, but few answers were found.
Here’s a look at the symbolism found throughout this game.
The Game Within the Game
Sad Satan is not a typical game. It lacks clear objectives and enemies to fight. It could be better described as an experience or an art project, where the primary goal is to walk around and be exposed to the various sights and sounds the game presents to the player. Then, the real game begins: Uncovering the source of obscure references and stringing them together to understand the underlying story.
That’s what I did, and it’s a very dark rabbit hole to fall into. With that being said, the game’s core message taps directly into multiple topics discussed on The Vigilant Citizen, and in its twisted way, seeks to bring attention to real-life cases and individuals… while filling players with a deep sense of dread.
Here are the videos posted by Obscure Horror Corner, along with an analysis of their contents.
Upon watching this gameplay video, it is immediately apparent why some describe Sad Satan as a “walking simulator.” There isn’t much happening in terms of action. However, the environment surrounding the player seeks to tell a story.
After a few steps, the player hears bizarre audio of what sounds like a young girl speaking in reverse. Like most elements in Sad Satan, this audio was sampled from a real-life source: a Polish radio broadcast containing coded messages.
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