by Arjun Walia, The Pulse:
The debate over whether our world is driven by inherently bad individuals or flawed systems is ongoing. Many people hastily label those in power as “evil,” hoping to simplify complex issues and find easy solutions.
However, this perspective is neither helpful nor accurate. Our world is intricate, and to create a better one, we must first understand its complexities.
One of the primary functions of Collective Evolution is to re-examine the design of our society, ultimately dispelling the illusions about how things work.
TRUTH LIVES on at https://sgtreport.tv/
As I wrote in “So You Defeat The Great Reset: Then What?”:
Breaking The Illusion is coming to terms with the fact that our existing systems are not what we think they are. That what we believe about them is typically gleaned from years of propaganda and stories that act as wool pulled over our eyes so we cannot see or question the truth of what they are.
We learn The Illusion from family, friends, society, traditions, school, media and government. It is the world we are told to accept. “This is how it works and how it is.” It’s true that The Illusion is just a story, but it’s a powerful one that permeates our consciousness and our body. It’s built right into our nervous systems.
The good news is humans made up our society based on the culture and worldview we hold and uphold. To change it, we have to crack open that illusion to start wondering what else there can be.
Examples: The story that mainstream media will tell you the truth is part of The Illusion. Believing that the government is operating in your best interest is part of The Illusion. Believing that pharmaceutical companies put safe products over their own profits is part of The Illusion. You get the picture. People believe in a society that doesn’t do what it says it does.
When we break the illusion, it doesn’t mean that those doing bad things are evil. Some may act out of trauma, selfishness, or disconnection (sociopathic behavior), but our system also incentivizes these behaviors by design.